The ladder
The career has 60 Ranks, in 12 tiers of five divisions (I to V). You climb by earning career XP, and your Rank never drops. From tier 7 (Herald of Myths) you get a profile frame.
- Rune Apprentice1–5 · 0 XP
- Torchbearer6–10 · 1,300 XP
- Threshold Warden11–15 · 5,950 XP
- Relic Hunter16–20 · 15,550 XP
- Oracle Scribe21–25 · 33,350 XP
- Pantheon Knight26–30 · 62,150 XP
- Herald of Myths31–35 · 105,050 XP
- Tamer of Legendary Beasts36–40 · 172,050 XP · gate
- Demigod41–45 · 280,050 XP · gate
- Constellation Weaver46–50 · 487,050 XP · gate
- Ancestral Titan51–55 · 923,550 XP · gate
- Primordial God56–60 · 1,598,550 XP · gate

Your Rank in a duel
During a duel, the plate with your name shows your Rank insignia at a large size and its name, in the tier's color. Against another player, their plate shows their Rank the same way; against the computer, only yours appears.
How to earn XP
Every real duel (Real duel) gives XP:
| Mode | Win | Loss |
|---|---|---|
| Ranked | 100 XP | 40 XP |
| Casual | 70 XP | 30 XP |
| Tournament | 120 XP | 50 XP |
| Against the computer | 50 XP | 20 XP |
On a win there is a grade bonus: +30 for grade S and +15 for A. The first win of the day (UTC) gives +150. Surrendering or abandoning and losing gives 0 XP; a friend challenge gives 0; and at most 3 paid duels per opponent per day count.
One-time milestones
Some achievements give XP only once, and have no cap:
| One-time milestone | XP |
|---|---|
| First win over each duelist | 150 XP |
| First win over each Guardian | 400 XP |
| Kaelmyr defeated | 1,000 XP |
| Kaelmyr with grade S (extra) | +1,500 XP |
| Each specific recipe discovered | 100 XP |
| Collection (distinct cards → XP) | 50 → 250 · 100 → 500 · 200 → 750 · 300 → 1,000 · 400 → 1,500 · 500 → 2,000 · 600 → 2,500 · 700 → 3,500 · 720 → 5,000 |
| Tournament (with 4+ entrants): champion / runner-up | 2,000 / 800 XP |
| End of ranked season (league → XP) | Bronze 100 · Silver 250 · Gold 500 · Platinum 800 · Diamond 1,200 · Mythic 2,000 |
The daily cap
Repeatable XP (duels and first win) has daily bands: up to 1,200 XP you earn 100%; from 1,200 to 3,600, 25%; above that, 5%. One-time milestones have no cap.
The gates
In the high ranks XP alone is not enough: there are gates, achievements it cannot buy (seasons in Diamond and Mythic, tournaments won, Kaelmyr with grade S, fusions discovered, the full collection…). Gates are cumulative. XP keeps coming in while a gate holds you back, and your Rank jumps as soon as the gate opens. The full table is in Appendix B.
Rank and trading
Rank 9 (Torchbearer IV, 3,550 XP) is one of the conditions to trade cards with other players, together with 14 days of account age, 10 days with a duel and 5 of them PvP (Who can trade). For epic-or-better cards the requirement rises to Rank 12. Since the Rank never goes down, losing points in ranked does not lock trading again.