The quests
Every UTC day you get 3 quests: one easy, one medium and one hard. Every week (from Monday, 00:00 UTC) another 3 arrive. You claim the reward by hand, once the quest is ready.
Reading the screen
Each card shows, in large type, what to do (for example, “Win 2 duels”). The small tag gives the quest’s level (Easy quest, Medium or Hard): it is not a button or a filter, because the day’s 3 quests already come one of each level. Below are the progress bar (“x of y”), the reward and the Claim button, which appears when the quest is ready. To move forward, just duel; if nothing has moved yet, the screen says “Play a duel to get started” and takes you to the Play menu.

Rewards
| Quest | Gold | Pass XP |
|---|---|---|
| Daily · easy | 10 gold | 50 XP |
| Daily · medium | 15 gold | 75 XP |
| Daily · hard | 20 gold | 100 XP |
| Weekly · easy | 50 gold | 150 XP |
| Weekly · medium | 75 gold | 200 XP |
| Weekly · hard | — | 300 XP |
The XP from quests is pass XP (Season pass).
Swapping a quest
The Swap quest button sits on every daily quest that is not yet complete. It reads “free today” while the day’s swap is available and “already used today” after. You get 1 free swap per day: it swaps the quest for another of the same level. Weekly quests cannot be swapped.
What counts
- Duels in campaign, free duel, PvP, tournament, Daily Challenge, Legend Mode and Crossing count, as long as they are real duels (Real duel).
- Do not count: a quick surrender, a duel against a friend and the Honor Duel.
- A duel that is too short does not count either: against the computer, at least 3 plays and reaching turn 4; in PvP, at least 3 plays from each side and 90 seconds.
- In PvP, only 3 duels a day against the same person count.
- Quests of the "win with cards of a mythology" kind require at least 3 cards of that mythology played in the duel.
- Minimum-grade quests use the better of POW and TEC.
There are 33 daily quest templates and 12 weekly ones; the full list is in Appendix I.
Daily gift
The Daily gift lasts seven days in a row: each day has a gift, and the seventh is a Traveler's Pack. After the seventh, the cycle starts over. Log in every day for seven days and win a Gold Pack on day 7: day 7 is highlighted on the calendar (the Gold Pack on screen is the Traveler's Pack).
| Day | Gift |
|---|---|
| 1 | 10 gold |
| 2 | 15 gold |
| 3 | 20 gold |
| 4 | 20 gold |
| 5 | 30 gold |
| 6 | 30 gold |
| 7 | 1 × Traveler's Pack |
Grace
Missing a day resets the streak, but each seven-day cycle forgives 1 missed day.